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GMM Non-Override by The_Mastor 1 go to the map file and change it from .gck to .zip and open it (there should be 3 files in there) 3 rename default.gmm to default.txt and open it (as a text doc) inside it should look like this. . . Modinfo_BinName=(there is a .bin file in the 3 this should have the name of that file) 4 What you need to do is add this . . . Modinfo_BinName=w_M_Mecc_L1.bin
Modinfo_BinName=(there is a .bin file in the 3 files this should have the name of that file) To here . . .
So it looks like this . . .
Modinfo_BinName=(there is a .bin file in the 3 this should have the name of that file) 5 now rename the default.txt file back to a default.gmm 6 put it back in your map (what is a compressed folder) 7 rename your map to what it was before (change it back to a .gck file) 8 and you are done |
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