Welcome to Giants World Domination, the most dedicated Giants
Citizen Kabuto source on the web! Browse through the latest news below to
see what's new in the Giants community. If you're new to Giants and looking
for some multiplayer action, you'll need to download Gamespy
and the 1.497
BETA Patch.
ChateX is an alternative for GameSpy Arcade. It only supports Giants Citizen Kabuto with the 1.5 patch. No ads, no extra stuff. For more information please visit this link: http://www.giantswd.org/forum/viewtopic.php?t=1970
The Giants: Citizen Kabuto 1.5 Open Beta begins June 5th, 2009. Everyone that owns the game is encouraged to download it and provide feedback - failure to do so will be met with punishment most harsh.
It's been a good three weeks since the initial announcement of 1.5 was made - those of you that have been following the development thread in the forum should be fairly well aware of the progress that has been made, but for the rest of you lot here are a few highlights from the now absurdly long list of changes already completed in 1.5:
• Significant improvements to Reaper movement prediction in multiplayer when jumping or swimming, some missing animations fixed.
• Fixed projectile collision detection on a large number of objects.
• Gyrocopters and reaperskis now deal a small amount of splash damage to nearby enemies when destroyed.
• Meccs can now steal gyrocopters belonging to the enemy team.
• Kabuto can now pick up and throw small-to-medium sized palm trees.
• Full GMM Integration
• Added full support for 3-team Mecc vs. Mecc vs. Mecc games.
• Weapon (un)availability can now be set by the host of the game through a menu in the multiplayer options window.
• Vimp spawning can now be toggled on or off by the host in game.
...and quite a bit more - if you haven't been checking the thread, I highly suggest that you do so by clicking the Patch 1.5 image to the right.
Sit down and fasten your metaphorical seatbelts, this is not a drill.
Giants: Citizen Kabuto 1.5 is in active development.
There is no smoke and not a single mirror. Progress has already began and is continuing on with a great deal of speed and momentum. Nearly every major bug that has plagued 1.4 has been fixed, and now further direction is needed.
What needs to be fixed, modified, corrected, tweaked, or otherwise changed?
Bug fixes and balance corrections are the goal here, as well as any and all reasonable feature requests - and before anyone asks, no there probably will not be any bloom or motion blur.
Details, suggestions, and discussion regarding the upcoming patch can be found in this thread.