after of that i need to add formations (i know how to do) with 5.4
but when i edit the configuration in giants edit 5.4 the game crashes and the console says
Error: WriteContent can't be applied to nodes; here it was applied onto StartWeather
ScanNode debug report
The following nodes were not scanned:
Untouched: Untouched: Untouched: Untouched: Untouched: Untouched: Untouched: Untouched: Untouched: Scenario
VoPath
Music
ArmyBin
WorldNoLightning
MusicHeavy
MusicWin
MusicLight
MusicSuspense
These items were not included in the saved map file; all other items should be allright.
Error: WriteContent can't be applied to nodes; here it was applied onto StartWeather
ScanNode debug report
The following nodes were not scanned:
Untouched: Untouched: Untouched: Untouched: Untouched: Untouched: Untouched: Untouched: Untouched: Scenario
VoPath
Music
ArmyBin
WorldNoLightning
MusicHeavy
MusicWin
MusicLight
MusicSuspense
These items were not included in the saved map file; all other items should be allright.
I don't know about 5.3, but GiantsEdit 5.4 will not save maps with weather settings. Try removing the StartWeather opcode with 5.3, if it will allow you to do that.
Tasiin wrote:I don't know about 5.3, but GiantsEdit 5.4 will not save maps with weather settings. Try removing the StartWeather opcode with 5.3, if it will allow you to do that.
how can i do that pd:5.3 works and the map runs exelent
Tasiin wrote:I don't know about 5.3, but GiantsEdit 5.4 will not save maps with weather settings. Try removing the StartWeather opcode with 5.3, if it will allow you to do that.
hmm .. and how can i do a map with only 5.4 and gmm?
AI creatures do not have any net code as they were never meant to be used in multiplayer. Each player will see them in a different state on their machine. There's no point in adding AI to a map that's intended to be played in multiplayer.
Tasiin wrote:AI creatures do not have any net code as they were never meant to be used in multiplayer. Each player will see them in a different state on their machine. There's no point in adding AI to a map that's intended to be played in multiplayer.
i've seen test of a patch and maybe they could do a fix to that ,its just an idea