That's what i'm asking myself. It's been a long time since the last info about the 1.5 patch.HellSnake(NL) wrote:how is it hangin with the 1.5 patch?
Giants: Citizen Kabuto 1.5 (no, really)
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- Evil Smartie Genious
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- Evil Smartie Genious
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Yes ! i have to say that this patch will be a great hit for the giants community ! I have a question: in the images, these are custom maps or they will be included in the patch ?Tasiin wrote:A public beta of patch 1.5 will be released on June 5th. See this page for more information.
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- Evil Smartie Genious
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- Evil Smartie Genious
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- HellSnake
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Tasiin wrote:A public beta of patch 1.5 will be released on June 5th. See this page for more information.
YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHAAAAHAHAHHAHAHHAHA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
F*CKIN AWSOME!!!!!!!!!!!!!!!!!!!!!!
but tassin, did u do anything with the mothership?
and else, when the 1.5 patch is released i'm going back to work on my space battle map
but did u fixed it that objects fly away when u place popup-bomb?
and can smarties now walk on platforms(objects)???
can only answer for a few of those, but...
No, it's a terrible, worthless object with zero practical usability.HellSnake(NL) wrote:but tassin, did u do anything with the mothership?
Yes. Let us know when you're done with it.isn't it possible to make a directX 10 renderer?
Because it has zero effect on actual gameplay, and there were more important things to focus on.About the graphics improvement, why don't fix the Kabuto footprints ?
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- Evil Smartie Genious
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He's not gonna do that, cause he said to me that there were more important things to focus in the 1.5 patch and deleted my reply with the question about the kabuto footprints.HellSnake(NL) wrote:hey tas... as much as peeps are complaining abut the kabuto footprints...
why don't use the 1 i made in the 1.5 patch?(to late for beta i quess but maybe for final version)
or would u like to make 1 rather urrself?
- HellSnake
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yea, that's prob becouse he didn't want to make 1, but now al he's gotta do is add the kabuto_footprint.tga in the 1.5 installGiants_Gamer32 wrote:He's not gonna do that, cause he said to me that there were more important things to focus in the 1.5 patch and deleted my reply with the question about the kabuto footprints.HellSnake(NL) wrote:hey tas... as much as peeps are complaining abut the kabuto footprints...
why don't use the 1 i made in the 1.5 patch?(to late for beta i quess but maybe for final version)
or would u like to make 1 rather urrself?
EDIT: or tassin are u modding the GZP folders?
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- Evil Smartie Genious
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what the hell is "wrong" with kabuto's footprints?
if you think there's too many or too little of them, tos could probably implement an ingame slider for the old ghook decal pool
edit: I made a new texture assuming you guys wanted something that looked better, or had 3 toes like kab does instead of 4 in the original texture... or if you guys thought original was too dark
here is two textures, the one that starts with a - is a more transparent version of the other, even though I don't think it looks better I threw it in there anyway.
the only problem with them is that if you look really close you can tell it looks like kabuto has two left feet. I talked to tas about if he might be able to make kabuto have seperate textures for his feet for GRM2 but he hasn't responded about that
if you think there's too many or too little of them, tos could probably implement an ingame slider for the old ghook decal pool
edit: I made a new texture assuming you guys wanted something that looked better, or had 3 toes like kab does instead of 4 in the original texture... or if you guys thought original was too dark
here is two textures, the one that starts with a - is a more transparent version of the other, even though I don't think it looks better I threw it in there anyway.
the only problem with them is that if you look really close you can tell it looks like kabuto has two left feet. I talked to tas about if he might be able to make kabuto have seperate textures for his feet for GRM2 but he hasn't responded about that