uh rich one thing.. did you test the 120 one ? or you just said that your monitor supports 120 hertz just because you see it in a list ?RichardMH wrote:www.hellstrand.org/120.bmp (16colours)
if you are wondering i am using XP but on lowest settings.
by the way, check this out:
www.hellstrand.org/speeed1.bmp
www.hellstrand.org/speeed2.bmp
10Mbit/sec baby!
Speed Runs
Moderator: Staff
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- Evil Smartie Genious
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I don't think it's a matter of luck, actuallyeXistenZ wrote:wtf it works ? well thats weird.. i guess you're lucky to have such thing supported
yes they can, and vsync does not have anything to do with your monitor specs, it just syncs the framerate to the monitor refresh rate, but does not change the resolution or refreshrate themself. Most modern videocards support a maximum resolution of 2048x1536 @ 85 Hz (obviously, most monitors can't handle this)Glude wrote:uhm, I'm not sure but I don't think any monitor can go really higher than ~85Hz @ 1600*1200 with vSync enabled...
Moving the conversation here.
This week I started a topic in general chat when I didn't find speedrunning topic at all. Well, I found it today. It's better to be in one place after all.
In Meccs part, rpg should be abandoned in Story 3, Level 5. There is no use for rpg anymore. Later on, in Story 4, Level 1 the machine gun should be left and millenium mortar taken. The machine gun is not needed in later levels, because 5 meccs using handguns is like a machine gun, right?
I'm not sure yet what items (grenades, mines, health syringe, flares) should be left out for the next level... same goes with Delphi's part.
In Meccs part, rpg should be abandoned in Story 3, Level 5. There is no use for rpg anymore. Later on, in Story 4, Level 1 the machine gun should be left and millenium mortar taken. The machine gun is not needed in later levels, because 5 meccs using handguns is like a machine gun, right?
I'm not sure yet what items (grenades, mines, health syringe, flares) should be left out for the next level... same goes with Delphi's part.