I think you're missing the point here. It can't be done without a DLL if you want it done right. Having the current code check a player's ping instead of total packets would just require a couple changes, but it wouldn't be very good without some kind of averaging system in place, and that would be very difficult to program in ASM. I'm not even going to touch that.
Hey TAS, what program do you use to write code into giants. I want to give it a try and tell you if i succeed. So you can implement it if it works.
I have limited programming knowledge but have Programmer friends who can help me.
Holy crap ... i dont understand a thing. Jesus... Just numbers and letters.... I will show it to my programmer friends... .
If all else fails, i guess i will download TONS of PORN while i'm playing to shows the laggy players how frustraing it is when you play aganist them...