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has anyone else had this problem

Poll ended at Tue Feb 08, 2005 9:34 pm

yes
3
50%
no
3
50%
 
Total votes: 6

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spawnof2000
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HELP

Post by spawnof2000 »

there is a problem i need help with on my copy of giants whenever i look away from the floor then the floor goes all flickery :( and i can see through the ground to the water beneath if anyone can help me do so
Xentek
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Post by Xentek »

tried changing the screen resolution? if I play with 640 x 480 (which I had to do when I was in the damn safemode >.<) you can see through the map on some points and it's also flickery.
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spawnof2000
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Post by spawnof2000 »

i play it with 1024x768
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Zopharks
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Post by Zopharks »

Sixteen bit color or thirty two?
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SPrinkZ
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Post by SPrinkZ »

I get that too, I just turn the landscape bump mapping or whatever on then off again or off then on again. It seems to fix it for me.
Glude
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Post by Glude »

what is your graphic card?
go in the graphic options then "change resolution", check if something with T&L is selected. I had this problem and solved it by selecting the T&L option.
SSJBardock
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Post by SSJBardock »

This problem seems to be caused by a low z-buffer precision, and it can usually be solved by choosing to use 32 bit colors rather than 16.
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spawnof2000
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Post by spawnof2000 »

i have a geforce 3 graphics card and i kind of half solved it by enabling doublescan
SSJBardock
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Post by SSJBardock »

So did you try switching to 32 bit color mode?
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spawnof2000
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Post by spawnof2000 »

i already had it in 32 bit
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spawnof2000
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Post by spawnof2000 »

its ok i have solved it now by going into graphics options and changing the res options but thx for the help guys
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