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Moderator: Staff
SPrinkZ
Evil Smartie Genious
Posts: 238 Joined: Tue Nov 11, 2003 10:34 pm
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by SPrinkZ » Mon Feb 07, 2005 1:33 am
So I guess other people were playing the map [UED]Hamster made?
[TO]Semore
Reg the Smooth Operator
Posts: 593 Joined: Tue Aug 19, 2003 4:29 am
Location: Omnipotent
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by [TO]Semore » Mon Feb 07, 2005 3:21 am
Yeah, he did a great job on that map!
Dex1000
Lord of the Vimps
Posts: 92 Joined: Wed Nov 17, 2004 10:23 pm
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by Dex1000 » Mon Feb 07, 2005 4:17 pm
best map i'v played so far
GibLit
Staff
Posts: 318 Joined: Tue Aug 12, 2003 10:37 pm
Location: Canada
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by GibLit » Mon Feb 07, 2005 9:12 pm
[UED]Hamster is a great map maker, unlike Sprinkz. :P
SPrinkZ
Evil Smartie Genious
Posts: 238 Joined: Tue Nov 11, 2003 10:34 pm
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by SPrinkZ » Mon Feb 07, 2005 10:13 pm
Sorry guys lol
Zopharks
Administrator
Posts: 821 Joined: Fri Aug 08, 2003 9:41 pm
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by Zopharks » Mon Feb 07, 2005 10:15 pm
Turbo map.
[TO]Semore
Reg the Smooth Operator
Posts: 593 Joined: Tue Aug 19, 2003 4:29 am
Location: Omnipotent
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by [TO]Semore » Tue Feb 08, 2005 5:59 pm
It's the first map that actually requires teamwork.
Dex1000
Lord of the Vimps
Posts: 92 Joined: Wed Nov 17, 2004 10:23 pm
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by Dex1000 » Tue Feb 08, 2005 7:48 pm
Prison transport requires teamwork, but it's possibal without, just takes longer.
SPrinkZ
Evil Smartie Genious
Posts: 238 Joined: Tue Nov 11, 2003 10:34 pm
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by SPrinkZ » Tue Feb 08, 2005 8:20 pm
Yea, this map DOES require teamwork, you can't just run away from the base and expect everything to be alright like in MvM 1... You have to plan sh** out, and setup little outposts, I even took the liberty of setting up 'Camera's'
[TO]Semore
Reg the Smooth Operator
Posts: 593 Joined: Tue Aug 19, 2003 4:29 am
Location: Omnipotent
Post
by [TO]Semore » Wed Feb 09, 2005 10:27 pm
Cameras are a big help in this map.
SPrinkZ
Evil Smartie Genious
Posts: 238 Joined: Tue Nov 11, 2003 10:34 pm
Post
by SPrinkZ » Wed Feb 09, 2005 10:29 pm
Which is odd, a lot of strategy goes into it
The only map in which I have to actually try to win.