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spawnof2000
Sappho's Henchman
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Post by spawnof2000 » Sun Feb 06, 2005 7:41 pm

this is a great custom map im not sure if u have it on the site but i reccomend it to every1 :D :D :D

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SPrinkZ
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Post by SPrinkZ » Mon Feb 07, 2005 1:33 am

So I guess other people were playing the map [UED]Hamster made?

[TO]Semore
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Post by [TO]Semore » Mon Feb 07, 2005 3:21 am

Yeah, he did a great job on that map!

Dex1000
Lord of the Vimps
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Post by Dex1000 » Mon Feb 07, 2005 4:17 pm

best map i'v played so far

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GibLit
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Post by GibLit » Mon Feb 07, 2005 9:12 pm

[UED]Hamster is a great map maker, unlike Sprinkz. :P

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SPrinkZ
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Post by SPrinkZ » Mon Feb 07, 2005 10:13 pm

Sorry guys lol

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Zopharks
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Post by Zopharks » Mon Feb 07, 2005 10:15 pm

Turbo map.

[TO]Semore
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Post by [TO]Semore » Tue Feb 08, 2005 5:59 pm

It's the first map that actually requires teamwork.

Dex1000
Lord of the Vimps
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Post by Dex1000 » Tue Feb 08, 2005 7:48 pm

Prison transport requires teamwork, but it's possibal without, just takes longer.

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SPrinkZ
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Post by SPrinkZ » Tue Feb 08, 2005 8:20 pm

Yea, this map DOES require teamwork, you can't just run away from the base and expect everything to be alright like in MvM 1... You have to plan sh** out, and setup little outposts, I even took the liberty of setting up 'Camera's'

[TO]Semore
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Post by [TO]Semore » Wed Feb 09, 2005 10:27 pm

Cameras are a big help in this map.

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SPrinkZ
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Post by SPrinkZ » Wed Feb 09, 2005 10:29 pm

Which is odd, a lot of strategy goes into it ;)

The only map in which I have to actually try to win.

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