The Intermediate Guide to Gyrocopter Piloting

Post your tips and strategies for other Giants users, whether it's for making maps, creating skins, or just for general gameplay.

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Did you consider this a good guide?

Yes
6
50%
No, but I enjoyed reading it nonetheless
2
17%
No, not at all, you pedantic slapper
2
17%
tl;dr
2
17%
 
Total votes: 12

[TO]Semore
Reg the Smooth Operator
Posts: 590
Joined: Tue Aug 19, 2003 4:29 am
Location: Omnipotent

Post by [TO]Semore » Sun May 20, 2007 11:58 pm

Gyros are fun for laying your life down for the empire. =(

Jay
Kabuto's Playtoy
Posts: 1
Joined: Sat Apr 04, 2009 5:09 pm

Misile Evasion

Post by Jay » Sat Apr 04, 2009 7:23 pm

First thing is I'd like to say hi to all ya great peeps, who keep the Giants going (I thought the online activity has died after two years), and kept playing with only a handfull of friends on LAN.
But lets get to the point.
Well, CKtD, I found this guide long, but full of good hints, tips and strategies. If there's anyone still watching this topic, I'd like to say that evading proxy's and homies can be done by "mere" ability to dodge like crazy. For example I managed to dodge for about 30 seconds before taking first hit, still managed to somehow bomb my target and disappear (my enemy having all AA turrets scattered all over his base) with a scratch and ONE flare used. Btw it looks quite cool if watched from somewhere quiet. But having 10 or so rockets on your tail is no sugar. And can be used on smaller scale with Jetpack. Might seem impossible but give it a try and a bit of time to train, but shouldn't try in an important game.

User avatar
Salazar
Reg the Smooth Operator
Posts: 495
Joined: Fri Aug 22, 2003 2:26 am
Location: Abingdon, MD

Re: The Intermediate Guide to Gyrocopter Piloting

Post by Salazar » Sat Jun 22, 2019 12:49 am

I didn't actually read this, not gonna lie. But I'm gonna assume it's still good.


Bumping for Accuracy and Relevance.

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