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  Topic: Speedrunners wanted
Nullpointer

Replies: 6
Views: 3663

PostForum: General Chat   Posted: Mon Jun 08, 2009 7:08 pm   Subject: Speedrunners wanted
To clarify a few things:
* Using fan-made patches is generally not permitted. There are exceptions but anything that alters the game mechanics beyond what's possible in official versions certainly wo ...
  Topic: Speedrunners wanted
Nullpointer

Replies: 6
Views: 3663

PostForum: General Chat   Posted: Sun Jun 07, 2009 7:04 pm   Subject: Speedrunners wanted
Over there at [url=http://speeddemosarchive.com/forum/index.php/topic,8815.msg264426.html#msg264426]SpeedDemosArchive there's a cash bounty for the first person to do a good speedrun of Giants.

If ...
  Topic: WTH is this?
Nullpointer

Replies: 3
Views: 2214

PostForum: General Chat   Posted: Sun May 10, 2009 9:05 pm   Subject: WTH is this?
A quick google search revealed the following description (in german): Den Action-Titel "Giants" gibt es nun auch in der Square Box, wobei er mit einer Reihe neuer Features ausgestattet wurde. Die Stor ...
  Topic: Giants: Citizen Kabuto 1.5 (no, really)
Nullpointer

Replies: 239
Views: 115439

PostForum: Patch 1.5   Posted: Wed Mar 04, 2009 8:22 am   Subject: Giants: Citizen Kabuto 1.5 (no, really)
i haven't followed this thread, but including gmm functionality into the 1.5 release could be useful. i originally wrote gmm to emulate the behavior of unreal tourney - when ya joined a mod'd game it ...
  Topic: Giants: Citizen Kabuto 1.5 (no, really)
Nullpointer

Replies: 239
Views: 115439

PostForum: Patch 1.5   Posted: Mon Mar 02, 2009 9:35 pm   Subject: Giants: Citizen Kabuto 1.5 (no, really)
I'm not affiliated with this patch, at least not at the moment.

And no, I'm not doing Grand Theft Auto IV multiplayer. I don't even have that game.
  Topic: Vimp herds?
Nullpointer

Replies: 5
Views: 4639

PostForum: Mods   Posted: Mon Feb 27, 2006 8:13 am   Subject: Vimp herds?
These numbers are there due to a mistake in interpreting Giants binary files when I made GiantsEdit years ago... here's what I remember:

6 = number of how many vimpheard markers u have minus one ( ...
  Topic: Giants Multiplayer without Gamespy Arcade?
Nullpointer

Replies: 13
Views: 12265

PostForum: Gameplay   Posted: Mon Feb 27, 2006 7:56 am   Subject: Giants Multiplayer without Gamespy Arcade?
[url=http://videogames.yahoo.com/multiplayer]The all seeing eye is an alternative server browser that supports Giants as well (but AFAIK sees fewer games than GSA).
  Topic: screenies
Nullpointer

Replies: 12
Views: 9537

PostForum: Website Related   Posted: Mon Feb 27, 2006 7:53 am   Subject: screenies
Wouldn't it be possible to automatically create a resized screen shot on the server using ImageMagick?
  Topic: Movie sounds
Nullpointer

Replies: 4
Views: 3467

PostForum: Technical Issues   Posted: Mon Feb 27, 2006 7:49 am   Subject: Movie sounds
According to Planet Moon Studios it's pure luck that cut scene sounds are played back at the correct moment. Yes, I've noticed that too but I can't tell whether the game plays the sounds incorrectly o ...
  Topic: anyone here has the soundtrack for this wonderful game?
Nullpointer

Replies: 6
Views: 4036

PostForum: General Chat   Posted: Mon Feb 27, 2006 7:46 am   Subject: anyone here has the soundtrack for this wonderful game?
Unfortunately the quality of that soundtrack is not that perfect, in some situations (such as when everything gets loud along with a clash sound) compression artifacts are clearly audible. If someone ...
  Topic: Domain Business
Nullpointer

Replies: 27
Views: 18695

PostForum: Website Related   Posted: Wed Oct 26, 2005 2:53 pm   Subject: Domain Business
... They decided to stop renewing their domain registration(s) which allowed other, less than friendly people to obtain them ...

The same thing happened to www.PlanetCitizenKabuto.com ; after relea ...
  Topic: Domain Business
Nullpointer

Replies: 27
Views: 18695

PostForum: Website Related   Posted: Mon Oct 24, 2005 8:15 pm   Subject: Domain Business
Should we wait the 2 months for the domain name to become available
Is it guaranteed that no one takes it before you do?
  Topic: Speed Runs
Nullpointer

Replies: 40
Views: 26347

PostForum: Gameplay   Posted: Mon Oct 24, 2005 8:05 pm   Subject: Speed Runs
It should work with the GF8 version as it records the game's state *before* it is passed to the renderer.

Demos can (and must) be played back with the same tool.

There's a large number of bugs l ...
  Topic: Speed Runs
Nullpointer

Replies: 40
Views: 26347

PostForum: Gameplay   Posted: Thu Oct 20, 2005 12:04 pm   Subject: Speed Runs
I've made a tool that's way better for recording Giants demos than Fraps is. It dumps Giants' object storage to disk (and, in order to save space, for following frames just the difference to the prece ...
  Topic: Speed Runs
Nullpointer

Replies: 40
Views: 26347

PostForum: Gameplay   Posted: Mon Oct 10, 2005 8:28 pm   Subject: Speed Runs
What about these rules? Feel free to comment or correct them Smile

* version 1.4
* no cheats or other manipulations (at least those that affect gameplay in any way)
* no taking advantage from resta ...
 
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