Search found 90 matches

by Loop_Goose
Thu Nov 26, 2009 12:00 pm
Forum: General Chat
Topic: The good old days of gaming with giants, who was there?
Replies: 46
Views: 97655

Dex wrote:giants is a amazing game. it can't compare with call of duty mw2 though :D
Yes that's right. COD MW2 is incredible...
by Loop_Goose
Sat Oct 17, 2009 8:50 am
Forum: General Chat
Topic: The good old days of gaming with giants, who was there?
Replies: 46
Views: 97655

When I bought Giants, I had a Geforce 2 MX400 32MB, and it really struggled with the framerate.. I bought it about a month after it was released, I think it came out sooner in other countries. I think Giants would still be popular if it were re-released today, because of its humor and originality. I...
by Loop_Goose
Tue Jun 09, 2009 12:07 pm
Forum: Mods
Topic: 3D-MAX
Replies: 10
Views: 12990

Hey there, well what stage do you get up to before it stops working ?

I haven't been successful in reimporting the vimp model, I get an error message. I'm running Windows XP 64bit, if that makes any difference.
by Loop_Goose
Mon Jun 08, 2009 12:45 pm
Forum: Mods
Topic: 3D-MAX
Replies: 10
Views: 12990

Step by Step 3ds max 7 -> 3ds max 2009 -> Maya 2009 an

I gave it a shot today, but took it a few steps further. 1. I extracted the .gbs file and the texture files out using Nullpointers Giants Zip tool. 2. I downloaded SSJBardock's 3dsmax 7 importer/exporter tool 3. I installed the plugin into the "C:\program files\3dsmax7" folder as the instr...
by Loop_Goose
Mon Jun 08, 2009 12:21 pm
Forum: Patch 1.5
Topic: Giants: Citizen Kabuto 1.5 (no, really)
Replies: 239
Views: 676637

I was playing it last night with a few people, and I like the changes :)
by Loop_Goose
Wed Feb 18, 2009 7:33 am
Forum: Patch 1.5
Topic: Giants: Citizen Kabuto 1.5 (no, really)
Replies: 239
Views: 676637

Is it possible to allow for 32bit textures to be used for the sky ? I'm not familiar with editing the other textures in the game, are the normal textures 24bit or 32bit ?
by Loop_Goose
Mon Feb 16, 2009 6:15 am
Forum: Patch 1.5
Topic: Giants: Citizen Kabuto 1.5 (no, really)
Replies: 239
Views: 676637

Hey Loop Goose, since your talking about modeling and such, do you know if there's any source code on Barddock's 3ds max plugin? I want to take a look at it. The level designing is a good idea, but converting the maps has to do with giantsedit. So you might be stuck to just modeling and texturing. ...
by Loop_Goose
Mon Feb 16, 2009 3:20 am
Forum: Patch 1.5
Topic: Giants: Citizen Kabuto 1.5 (no, really)
Replies: 239
Views: 676637

Thanks for the email - this sounds like great news ;) Is it going to be possible for Giants to import/export new objects either to replace or add to the existing models in the game ? I can now do 3d modeling in 3dsmax and Maya, so if I could add new textured models to the game it would be great. Als...
by Loop_Goose
Fri Dec 12, 2008 2:53 pm
Forum: General Chat
Topic: GameRanger: a new place to play Giants online
Replies: 13
Views: 18256

For the "123" thing, you have to run the game 3 times and press forfeit before you have the chance to enter 123 into the box, unless there is some other way to open that dialogue separately. I just noticed the gog.com site, there seems to be a lot of comments in reply to Giants there, so m...
by Loop_Goose
Thu Sep 04, 2008 2:19 am
Forum: General Chat
Topic: Why is no one online???
Replies: 14
Views: 19548

Unknown wrote:its summer now...ill pley
hehe do you only play Giants in summer ?

I might reinstall it again. I don't have a job anymore, so might get stuck into Vue 6, and make some new skies..
by Loop_Goose
Mon Oct 22, 2007 2:32 pm
Forum: Technical Issues
Topic: Graphic issues after installing GRM and hooks thing
Replies: 5
Views: 7754

What videocard are you using ? have you tried using the latest or 2nd latest drivers for your videocard ?
by Loop_Goose
Sun Oct 14, 2007 8:43 am
Forum: General Chat
Topic: Hello there.
Replies: 15
Views: 32480

Um... Yeah. I'm an Australian, don't think my game was an import, it was a gift from a mate. So I guess my question is, what was the release date here in Aus? I couldn't find anything on the net about it (was only a 5 minute search). :( I don't think anywhere here still sells Giants. It came out in...
by Loop_Goose
Sat Oct 06, 2007 4:22 pm
Forum: Mods
Topic: How i can put new skies in 3 way maps ?
Replies: 7
Views: 10872

I only managed to change the skies in the multiplayer maps. If you are trying to do that, just rename the file as above, and then load up a team deathmatch game and the sky will be replaced. If you want to change the ingame sky texture, as in within the story itself, I dont know if that is possible....
by Loop_Goose
Fri Sep 28, 2007 5:36 pm
Forum: Mods
Topic: How i can put new skies in 3 way maps ?
Replies: 7
Views: 10872

I will test them when I get back.. ~ 3 days time.. and see if there is a reason I can spot.. which 3 way map are you trying to play ?
by Loop_Goose
Sat Sep 22, 2007 2:58 pm
Forum: Mods
Topic: How i can put new skies in 3 way maps ?
Replies: 7
Views: 10872

Rename the file to one of these below, then make sure you put it in your override folder: eg. C:\Giants\Bin\Override Sky for level at Giants Intro screen = intro_sky.tga Reaper mission 1 sky = Rstory1_sky.tga Reaper mission 2 sky = Rstory2_sky.tga Reaper mission 3 Race 1 sky = Rstory3_sky.tga Reaper...