Search found 4 matches
- Tue Jun 05, 2018 9:18 am
- Forum: Mods
- Topic: Giants File Structures
- Replies: 2
- Views: 6242
GZP Structure
File: *.gzp Version: 1711862017 [ 01 F1 08 66 ] Description: A custom archive that contains the game's assets in a compressed form. Structure: int32 version; // File version as mentioned in the fist post. int32 metaInfoOffset; // The offset of the file meta info which is located below the compresse...
- Mon Jun 04, 2018 5:46 pm
- Forum: Mods
- Topic: Giants File Structures
- Replies: 2
- Views: 6242
GameObj.bin Structure
File: GameObj.bin Version: 436208349 [ DD 02 00 1A ] Description: This is one of the first files that gets read by the game. Structure: int32 version; // File version as mentioned in the fist post. int32 fileSize; // The size of the content in the file // This nextByte reads the first byte after fi...
- Mon Jun 04, 2018 5:41 pm
- Forum: Mods
- Topic: Giants File Structures: Feedback & Questions
- Replies: 0
- Views: 46290
Giants File Structures: Feedback & Questions
This thread is dedicated to questions, feedback or new contributions of the Giants File Structures thread.
- Mon Jun 04, 2018 5:39 pm
- Forum: Mods
- Topic: Giants File Structures
- Replies: 2
- Views: 6242
Giants File Structures
Want to reply to this thread? -> Feedback & Questions thread This is work in progress documentation for the files located in the Giants Bin folder. All of the information is acquired by reverse engineering the file format. File format Basics All giant files contain a magic version number to rec...