Search found 4 matches

by Vankerkom
Tue Jun 05, 2018 9:18 am
Forum: Mods
Topic: Giants File Structures
Replies: 2
Views: 1249

GZP Structure

File: *.gzp Version: 1711862017 [ 01 F1 08 66 ] Description: A custom archive that contains the game's assets in a compressed form. Structure: int32 version; // File version as mentioned in the fist post. int32 metaInfoOffset; // The offset of the file meta info which is located below the compresse...
by Vankerkom
Mon Jun 04, 2018 5:46 pm
Forum: Mods
Topic: Giants File Structures
Replies: 2
Views: 1249

GameObj.bin Structure

File: GameObj.bin Version: 436208349 [ DD 02 00 1A ] Description: This is one of the first files that gets read by the game. Structure: int32 version; // File version as mentioned in the fist post. int32 fileSize; // The size of the content in the file // This nextByte reads the first byte after fi...
by Vankerkom
Mon Jun 04, 2018 5:41 pm
Forum: Mods
Topic: Giants File Structures: Feedback & Questions
Replies: 0
Views: 798

Giants File Structures: Feedback & Questions

This thread is dedicated to questions, feedback or new contributions of the Giants File Structures thread.
by Vankerkom
Mon Jun 04, 2018 5:39 pm
Forum: Mods
Topic: Giants File Structures
Replies: 2
Views: 1249

Giants File Structures

Want to reply to this thread? -> Feedback & Questions thread This is work in progress documentation for the files located in the Giants Bin folder. All of the information is acquired by reverse engineering the file format. File format Basics All giant files contain a magic version number to recogni...