Search found 324 matches

by Giants_Gamer32
Sat Mar 03, 2012 9:06 pm
Forum: General Chat
Topic: Kabuto 1st size last lvl
Replies: 1
Views: 2665

But how did you do that ? Can you make the same but making it bigger than usual ?
by Giants_Gamer32
Thu Dec 29, 2011 9:35 pm
Forum: General Chat
Topic: giants edit questions
Replies: 1
Views: 2848

Re: giants edit questions

dudewithaguitar wrote:how can i made npc mecs to follow me or attack the reapermans?
i cant made moving formations the game crashes what can i do ?
and modify the ai of objects
If you don't know it then, why do you reply me telling that if you do that (the same question above in my other post) the game crashes ?
by Giants_Gamer32
Mon Sep 19, 2011 9:19 pm
Forum: General Chat
Topic: POSSIBLE GIANTS 2!
Replies: 2
Views: 2121

The closest thing you will get is a final 1.5 patch
by Giants_Gamer32
Sat Aug 27, 2011 9:37 am
Forum: Gameplay
Topic: special cameras
Replies: 4
Views: 3799

dudewithaguitar wrote:
Giants_Gamer32 wrote:With the debug menu you were able to use the free cam mode or the kabuto feet view.
how?
Years ago there was a program called debug menu available in the downloads section, but they removed it.
by Giants_Gamer32
Fri Aug 26, 2011 7:46 am
Forum: Gameplay
Topic: special cameras
Replies: 4
Views: 3799

With the debug menu you were able to use the free cam mode or the kabuto feet view.
by Giants_Gamer32
Fri Aug 12, 2011 5:20 am
Forum: Hosting
Topic: Jetpack
Replies: 9
Views: 7372

Anyone still got the debug menu program ? if so pm me.
by Giants_Gamer32
Mon Aug 01, 2011 9:06 am
Forum: Mods
Topic: Need help creating formations and sonaks
Replies: 6
Views: 5859

Sorry for double post but, it is possible to make npc meccs to follow you or attack the reapermen ?
by Giants_Gamer32
Mon Jul 25, 2011 12:53 pm
Forum: Mods
Topic: Need help creating formations and sonaks
Replies: 6
Views: 5859

The Sonak (1115 object) doesn't require a Spline Time Key, and the object data for the Sonak only needs the AI of the path it's supposed to follow in the second box. So for that object, the object data should be: [0] [1] [0] I may be rude, but you can't say I don't try to be helpful. You simply did...
by Giants_Gamer32
Sun Jul 24, 2011 7:47 pm
Forum: Mods
Topic: Need help creating formations and sonaks
Replies: 6
Views: 5859

At least try not to be so rude and more helpful. I'll show you these pics and i would like you to tell me what's wrong: Here, the red cone, is the 1115 object:1 Sonak with guard on back (as the tutorial says): http://img339.imageshack.us/img339/1584/62065655.png http://img88.imageshack.us/img88/5668...
by Giants_Gamer32
Sun Jul 24, 2011 2:52 am
Forum: Mods
Topic: Need help creating formations and sonaks
Replies: 6
Views: 5859

Need help creating formations and sonaks

Hello: I've tried to follow this tutorial: http://www.giantswd.org/forum/viewtopic.php?t=800 i create the objects and tried to follow all the steps, but i cannot get them to show up ingame in my map. In the editor they appear as well as a red cone, but when i load the map there's nothing there. Also...
by Giants_Gamer32
Sun May 01, 2011 12:22 am
Forum: General Chat
Topic: Giants 2 anyone?
Replies: 222
Views: 89458

My point is that this isn't a serious project. All that has been posted so far is about 2 pages of "I'll release 0.infinitezero1 at x", followed by a non working exe. Can't help but get the feeling people are just getting bullshitted. So how I see it, this project is a joke and all in all, a big wa...
by Giants_Gamer32
Fri Mar 25, 2011 8:08 pm
Forum: General Chat
Topic: Giants 2 anyone?
Replies: 222
Views: 89458

Can't wait. Please can you upload some screenies via facebook? Once I get Visual studio working :x . The magority of people have windows. linux isn't that good anyway. :roll: That's it! No build for you unless you change to Linux :twisted: . And Tux owns your stupid little 4-colored flag :) . I'm n...
by Giants_Gamer32
Wed Mar 09, 2011 12:59 pm
Forum: General Chat
Topic: Giants"2" Idea Board
Replies: 68
Views: 39127

What about after kabuto had reached it's full size, after eating 5 or 10 players he transforms (or evolves) into an offspring like form maintaining the same colour and size or a bit bigger, and with this form he gains much more speed, does longer and higher jumps and can swim, but his weakspot is al...
by Giants_Gamer32
Thu Mar 03, 2011 11:33 am
Forum: General Chat
Topic: Giants 2 anyone?
Replies: 222
Views: 89458

Re: :D

The one thing Giants 1 lacked was it's modability. Sure you could make terrain with the map editor, But wouldn't it be awesome to import my own models ? ? ? :D I think moddability won't be a problem, I intend to use common formats for models (md2/obj) and terrain (bmp heightmaps), entire campaigns ...
by Giants_Gamer32
Sat Feb 19, 2011 10:21 pm
Forum: General Chat
Topic: Giants"2" Idea Board
Replies: 68
Views: 39127

And why not put all of the things that were in the beta version plus new one's ? For example meccs being able to pilot and land their spaceship to travel to another planet or island or inside the mothership, the addittion of the deleted npc's, kabuto's feet lvl cam, the hability of the Sea monster t...